I call myself a social experience designer. I design interaction between people. By thinking in systems, game principles and many blocks with arrows between them. Flowcharts. In my projects I use internet, actors, phones, stickers, signs, Photoshop and other things.
To turn the world more social, happier and playful. I believe in the non-hierarchical network society. In approaching strangers as old friends and the power of a hug over formalities and distancing politeness. Connected people care more.
If you are in the same field as I am, here are a few keywords to describe the projects I love doing: Transmedia storytelling, pervasive design, (Alternate) Reality Games, interactive theatre and urban games.